Why Five Studios Will Quote You Five Different Prices
Send one game brief to five studios and you will get five very different numbers. Here is what actually drives the spread and how to compare fairly.
Send the same brief to five studios and the quotes might span five times from lowest to highest. First-time buyers read that spread as proof that someone is lying. Usually nobody is. The studios are quoting five different projects, because your brief left room for five different interpretations.
Where the spread comes from
- Assumed scope. One studio quoted your words. Another quoted what experience says your words will become once you see builds and start wanting things. The second number is bigger and often more honest.
- What is included. Does the price cover store submission? Post-launch fixes? Analytics wiring? Source code handover? Two identical-looking totals can cover very different checklists.
- Team and location. Senior teams in expensive cities cost more per hour than small teams elsewhere. That difference alone can double or halve a quote before a single feature changes.
- Original versus assembled. Quotes built on template systems and purchased assets come in low. Fully custom design and art comes in high. Both are legitimate, they are just different products.
- How much risk the studio absorbs. A fixed price with penalties has padding in it, and should. A loose hourly estimate can start lower precisely because you are the one carrying the overrun risk.
What the extremes usually mean
A quote far below the pack deserves gentle suspicion. Sometimes it is a hungry young team doing honest work at low margins, which can be a great deal. Sometimes it is a team that has not understood the project and will discover the gap mid-build, when it becomes your problem through change orders or a quiet drop in quality.
A quote far above the pack is not automatically gouging. It may include senior oversight, real QA, and post-launch support the cheap quotes skipped. But it may also just be a busy studio pricing you away. Either way, ask what the extra money buys, specifically.
How to compare fairly
Never compare totals. Compare answers. Ask every studio the same questions:
- What exactly is included, feature by feature, and what costs extra?
- What assumptions did you make where my brief was silent?
- What happens if we discover mid-project that something takes longer?
- Who owns the code and assets at the end?
- What does support look like after launch, and what does it cost?
Written answers to those five questions turn incomparable numbers into comparable offers, and the act of asking tells you a lot about how each studio communicates.
The takeaway
A wide spread means your brief has open questions, not that the market is broken. The fix is a tighter brief or a paid discovery phase with the studio you like most. The best quote is rarely the lowest number. It is the one where you understand exactly what you are buying.
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