Vectra Play — Got a Game Idea? We Build It.

You bring the idea. We design, build, test, and launch it. You own 100% of the finished game. Rated 4.9/5 across 100+ client projects.

Share your game idea · See our work · Read the blog

What Vectra Play does

Vectra Play is a mobile game development studio: a full game development team you can hire as your agency, taking raw game ideas to finished, launched games and handing over full ownership to the client. We cover the entire path from concept to app store:

If you are comparing game development agencies or looking for a team to build your game end to end, the short version: fixed quote before you commit, weekly updates while we build, and you own 100% of the code, art, and IP when we ship.

How it works

01. Share your idea

Tell us your vision in a free consultation. No technical knowledge needed, just your goals.

02. Planning & strategy

We map the scope, costs, and timeline. You approve before anything starts.

03. Design & sketches

Art direction, UX, and playable prototypes so you can feel it before we build.

04. Build & testing

We develop and test on real devices, with weekly updates the whole way through.

05. Launch & support

We ship to the App Store and Google Play and stay on. You own 100% of the finished game.

Games we've shipped

Arrow Puzzle: Cat Escape — Puzzle · Mobile

2,000 Levels built · Android

An arrow puzzle with two thousand levels. Tap an arrow to send a cat moving, clear a path through the crowd, and get every one of them out.

  • 2,000 levels that start simple and get properly tricky
  • Every tap changes the board, so the order you pick matters
  • A full 5.0 rating from players on Google Play

Chill Guy — Casual · Mobile

5.0★ App Store rating · iOS

We turned a much loved mascot into a game its fans open every day. Tap the green bars, dodge the red ones, and climb the world leaderboard.

  • One tap to play, so anyone gets it in seconds
  • Cards to collect, from easy to find to very rare
  • A world leaderboard that keeps people coming back

Grapple Plumber — Platformer · Mobile

Winner Game jam, 65 entries · Android · iOS · PC

A pixel platformer where you draw the route yourself. Click one point, then another, and the rope between them becomes the path you cross to the portal.

  • Click two points and the rope between them becomes your path
  • Two players can cross the same level in completely different ways
  • Coins to collect on the way, with spikes and saws to plan around

Squirrel Launch — Arcade · Mobile

3 in 1 Android, iOS, Web · Android · iOS · Web

A client grew up playing a game like this and wanted his own. We made it: launch a flying squirrel and go as far as you can.

  • Rockets, ramps, fans and more to grab while you fly
  • Keep spare items in a bag and use them at the right moment
  • Live height, speed, and distance, with your best run saved

Pixel Farm — Simulation · Mobile

8 Weeks Start to finish · iOS · Android

A calm farming game you play at your own speed: plant crops, go fishing, raise animals, and grow a small patch of land into a proper farm.

  • Plant, water, and harvest crops, then sell what you grow
  • Go fishing, raise chickens and cows, and unlock new land
  • Days and nights pass gently, so nothing ever feels rushed

Cross Rush — Arcade · Mobile

14 Days Brief to build · Android

Tap your way across a busy road, one step at a time. The traffic gets faster the further you go, so every crossing is a judgement call.

  • One tap per step, forward or sideways to dodge
  • Lanes of traffic moving at different speeds and gaps
  • Keeps going for as long as you can stay alive

By the numbers

Who we work with

Founders

You have a game idea and want to launch in mobile gaming as a business, but you have no dev team. You need a partner, not a vendor. We build it.

Brands & educators

You have an audience — students, employees, or customers — and want to turn expertise into a game. You need a studio that understands your business. We engage them.

What clients say

Really glad I went with Vectra Play for this. They were quick to get back to me, super easy to talk to, and kept me posted the whole way so I always knew what was going on. They got what I wanted straight away and talked everything through with me.

— levipaxt0n, United States

Really happy with how this turned out. Great communication, understood what I wanted straight away, and the game plays really smooth. Solid game development work, will definitely be back.

— leonain, United States

I was very impressed working with Vectra and the team. They were very attentive, responded quickly and listened closely to my feedback giving me the exact product I wanted. I highly recommend and will use again.

— artiwoodletters, Australia

Vectra Play went above and beyond to build me the game of my dreams! They were fast, polite and communicative, with a clear vision and expectations for each milestone. They understood what I wanted and worked with me until the game reached my satisfaction.

— cpeterik, United States

Such a good and responsive ongoing partner to work with! Can't say enough great things about them.

— brycebeck85, United States

The delivery was beyond my expectations and I love the turnaround time, it's astonishing. Yes I will continue to use this service as long as the service continues to be this great. Thank you so much for being such a wonderful company.

— vernon246, United States

Vectra Play is extremely helpful and works very hard on your project. I asked for many revisions and changes throughout the process and he delivered on every single one. Could not recommend this person more, very exceptional service.

— anonymous853, Australia

Vectra really looked after me! I had a few issues after initial launch and the guys were quick to respond and resolve the issue! I would highly recommend!

— branchaffect, United Kingdom

Verified reviews on Fiverr

The team

Abdullah — CEO & Co-Founder

5+ years in production. Personally oversees every project, start to ship.

Ali — CTO & Co-Founder

Leads all engineering. Makes every game run smooth, even on five-year-old phones.

Frequently asked questions

How much does it cost?

It depends on scope, but most projects range from $5,000 to $50,000+. We'll give you a clear quote after understanding your idea, before you commit to anything.

How long does it take?

Most MVPs ship in 7 to 12 weeks. We give you a real timeline on the first call, not a vague range, and you'll get weekly updates the whole way.

Do I need technical knowledge?

No. We translate everything into plain English. You bring the vision and we handle design, development, testing, and launch.

Do I own everything?

Yes. You own 100% of the finished game, source code, and assets. No lock-in, no surprises.

Start a project

Let's build something. Email connect@vectraplay.com or Share Your Idea. Vectra Play works with clients worldwide.